Reference
Building list, unlocks, and blanks
Checked 15 October 2026 · version notes for Roblox V0.1 where they apply
Categories the developer actually named
Until The Slop Company publishes a building sheet, the game-page sentence is the list. Everything else is a player label that can change in a weekly beta update.
| Category | Role we can defend | Unlock level |
|---|---|---|
| Roads | Connection for mines, shops, trucks | Start |
| Neighbourhoods / housing | Population, which feeds workers | Early |
| Farms | Named in the official description | Not published |
| Shops | Early income in community guides | Not published |
| Factories | Vehicles and missiles later | Not published |
| Power plants | Required for shops and factories to run | Not published |
| Water networks | Limits population growth | Not published |
Community figures, kept in their lane
The community guide reports apartments around 32 population, about 48 after an upgrade. These are community estimates, not guaranteed yields. Glass Tower figures without a traceable current source are omitted.
The community guide reports 250 population for level 2, but that is not an official threshold. No reliable population target for levels 3–5 or nuclear unlock was established, so those numbers stay out of this table.
Questions
Why is a building idle?
Community reports point at missing power, missing water, or a broken road. The official page lists those systems, which matches the symptom.
What are the Glass Tower stats?
No dated developer stat sheet was found. Read the building panel in your client; we do not reproduce unverified population, happiness, or income values.
Sources checked 15 October 2026
- Roblox game page — Build and Conquer [V0.1] — Official description, place 103767961452227. Checked 15 October 2026.
- Build and Conquer Wiki — community guides — Community report, checked 15 October 2026: early housing, 250 population, utilities, and worker loop. Not developer documentation.
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